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| 12.09.2001 - Small update |
| Some changes to the FW-Menu: The hardware acceleration is now being used as default rendering device. If you do not have any problems with FW there is no need to download the new version. Michael Roemer |
| 07.06.2001 - Final Warfare released. |
| As you can see the Final Warfare homepage has been redesigned and Final Warfare has been released to the public! Feel free to download the game here. Michael Roemer |
| 17.03.2001 - Next alpha release soon / Screenshots posted |
| So far we have made great progress. The game doesn't crash anymore (or at least not as much as it did before :) And finaly we have added the ability to repair your units and buildings. The next alpha should be released at the end of this month. To shorten the wait I have updated the screenshot section with new images. Michael Roemer |
| 12.11.2000 - we are still alive |
| Yo, it is a while back since you last heard from us. We were quite busy (sorry, not with Final Warfare). But we found a nice bug in the ai, it now attacks again ;). We will release a patch soon (a few days). In this Patch there will also be a few new levels ... hm, i gotta make some now ;).
Timo Heister aka 'shadd' |
| 04.10.2000 - a few Patches released |
| We released a few Patches, they mainly inprove network- and internetgames, but also a few bugs have been fixed. Internet playing is much more stable and the too missions "Paradies" and "Deathmatch" are working too now. Also LAN-games work as expected ! To update simply run aupdate.exe from your game-dir, till it says something like 'no updates found' ! I also changed some minor things, e.g. the automap (key 'm') now displays the camera correctly (most of the times). cya playing online ! Timo Heister aka 'shadd' |
| 02.10.2000 - First experiences with the Alpha |
| OK, the first bugs have been discoverd in our alpha release. At the moment, you can not play the following levels in multiplayer mode: Deathmatch and Paradise. But there are some positive news: A patch is going to be released soon and all the other maps work fine! Playing over the internet works great, too. Michael Roemer |
| 02.10.2000 - It's out! |
| The alpha version of our game Final Warfare has been released today. This version features several single and multiplayer missions. Multiplayer gaming is supported in LAN's and over the internet. All the alpha-testers got an email containing the download password and the "cd-key". Michael Roemer |
| 01.10.2000 - Alpha-Release: Oh My God ! |
| The Release is coming, we are working like crazy to get it done! I finally think that we will make it :) All the Alpha-Testers will get an email when it is done (a few hours left). We put down the code and the graphics, Michael is just compiling and stuff and will put it on a server soon. Ah yeah, i nearly forgot, we have some really good news: we redid the Mousecursor ! ;) Timo Heister aka 'shadd' |
| 28.09.2000 - Everything up and going |
| The new website is going on quite well, and the news system seems to work (thanks Michi). We are all working hard to get the alpha done till the begining of the next week. Then I will have more time to post some screenshots and comment on the new features. My greetings fly out to the alpha-testers, who - i hope so - can't wait to test the first release of Final Warfare ! Timo Heister aka 'shadd' |
| 27.09.2000 - Page redesign |
| The Final Warfare homepage has been redesigned. A news page has been added and the alpha version of the global ranking system is now online!
Michael Roemer |